Class SurfaceSupport3D
- Namespace
- IdeaRS.OpenModel.Detail
- Assembly
- IdeaRS.OpenModel.dll
Representation of Surface Support 3D in IDEA StatiCa Detail
public class SurfaceSupport3D : OpenElementId
Inheritance
Inherited Members
Constructors
SurfaceSupport3D()
public SurfaceSupport3D()
Properties
Direction
local / global
public LoadDirection Direction { get; set; }
Property Value
GeneralShape
General shape - for LoadedGeometryType == GeometryOnSurfaceType.Polyline
public PolyLine2D GeneralShape { get; set; }
Property Value
IsPressureOnlyZ
pressure only for Z (in local direction)
public bool IsPressureOnlyZ { get; set; }
Property Value
IsUserStiffnessX
true for user stiffness
public bool IsUserStiffnessX { get; set; }
Property Value
IsUserStiffnessY
true for user stiffness
public bool IsUserStiffnessY { get; set; }
Property Value
IsUserStiffnessZ
true for user stiffness
public bool IsUserStiffnessZ { get; set; }
Property Value
MasterComponent
Master component
public ReferenceElement MasterComponent { get; set; }
Property Value
MasterSurfaceIndex
master component surface
public int MasterSurfaceIndex { get; set; }
Property Value
Name
Name of 3D element
public string Name { get; set; }
Property Value
RotationAboutZ
Rotation about the local Z axis
public double RotationAboutZ { get; set; }
Property Value
StiffnessX
support stiffness X
public double StiffnessX { get; set; }
Property Value
StiffnessY
support stiffness Y
public double StiffnessY { get; set; }
Property Value
StiffnessZ
support stiffness Z
public double StiffnessZ { get; set; }
Property Value
TranslationX
Transaction along the local X axis
public double TranslationX { get; set; }
Property Value
TranslationY
Transaction along the local Y axis
public double TranslationY { get; set; }
Property Value
Type
Type of loaded geometry
public GeometryOnSurfaceType Type { get; set; }
Property Value
X
displacement in X
public bool X { get; set; }
Property Value
Y
displacement in Y
public bool Y { get; set; }
Property Value
Z
displacement in Z
public bool Z { get; set; }